Illustration Xan Drake

Ogre

System Reference Document 5.1
Challenge 2
(450 XP)
Robinloft Estimated CR 1
Large giant, chaotic evil
Armor Class 11 (hide armor)
Hit Points 59 (7d10+21)
Speed 40 ft.
STR
19 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)
Saving Throws
Skills
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Environments arctic, coastal, desert, forest, grassland, hill, mountain, swamp, underdark

Actions

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Ogres

An ogre is a brutish, crude, and rapacious giant. Standing nine or ten feet tall, they often weigh over six hundred pounds. Ogres seek only personal gain and simple advantage and use their strength to achieve those goals. They sometimes organize into bands led by a chieftain, but can also be encountered associating with orcs, as well as trolls and other giants. Ogres are known to take prisoners, sometimes as short-term slaves, but more often for food. They gleefully consume the flesh of humanoids.

Ogre

Not yet described

Known Relationships

Associations

Enemies

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