Ogre
System Reference Document 5.1
(450 XP)
Robinloft Estimated
CR
1
Armor Class
11 (hide armor)
Hit Points
59 (7d10+21)
Speed
40 ft.
STR
19
(+4)
DEX
8
(-1)
CON
16
(+3)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)
Saving Throws
—
Skills
—
Senses
darkvision 60 ft., passive Perception 8
Languages
Common, Giant
Environments
arctic, coastal, desert, forest, grassland, hill, mountain, swamp, underdark
Actions
Greatclub.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Ogres
An ogre is a brutish, crude, and rapacious giant. Standing nine or ten feet tall, they often weigh over six hundred pounds. Ogres seek only personal gain and simple advantage and use their strength to achieve those goals. They sometimes organize into bands led by a chieftain, but can also be encountered associating with orcs, as well as trolls and other giants. Ogres are known to take prisoners, sometimes as short-term slaves, but more often for food. They gleefully consume the flesh of humanoids.
Ogre
Not yet described
Known Relationships
Duplication and Templates
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