Illustration Xan Drake

Orobas Devil

Tome of Beasts
Challenge 14
(11,500 XP)
Robinloft Estimated CR 18
Large fiend (devil), lawful evil
Armor Class 19 (natural armor)
Hit Points 203 (14d10+126)
Speed 40 ft.
STR
26 (+8)
DEX
14 (+2)
CON
28 (+9)
INT
23 (+6)
WIS
26 (+8)
CHA
21 (+5)
Saving Throws Str +13, Dex +7, Con +14, Wis +13
Skills Deception +10, History +11, Insight +13, Perception +13, Persuasion +10
Damage Resistances acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Damage Immunities fire, poison
Condition Immunities poisoned
Senses truesight 90 ft., passive Perception 23
Languages Celestial, Darakhul, Draconic, Giant, Infernal, Undercommon, Void Speech, telepathy 100 ft.
Environments
Knowing (3/Day).

An orobas can predict actions and alter chance accordingly. Three times per day, it can choose to have advantage on any attack or skill check.

Magic Resistance.

The orobas has advantage on saving throws against spells and other magical effects.

Magic Weapons.

The orobas’s weapon attacks are magical.

Sage Advice.

An orobas sometimes twists responses to a divination. It softens the answer, leaves crucial information out of the response, manipulates a convoluted answer, or outright lies. An orobas always has advantage on Deception and Persuasion checks when revealing the result of a divination.

Innate Spellcasting. The devil's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Actions

Multiattack. The orobas makes four attacks: one with its bite, one with its claw, one with its flail, and one with its stomp.
Bite. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 8) piercing damage. The target must succeed on a DC 18 Constitution saving throw or become poisoned. While poisoned in this way, the target can’t regain hit points and it takes 14 (4d6) poison damage at the start of each of its turns. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
Stomp. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) bludgeoning damage.
Flail. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage plus 18 (4d8) acid damage.

Orobas Devil

Not yet described

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