Illustration Xan Drake

Phase Giant

Tome of Beasts 2
Challenge 5
(1,800 XP)
Robinloft Estimated CR 6
Huge giant, neutral
Armor Class 15 (natural armor)
Hit Points 136 (13d12+52)
Speed 40 ft., climb 20 ft.
STR
21 (+5)
DEX
11 (+0)
CON
18 (+4)
INT
8 (-1)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws
Skills
Senses darkvision 60 ft., passive Perception 12
Languages Giant, Undercommon
Environments
Ethereal Jaunt.

As a bonus action, the phase giant can magically shift from the Material Plane to the Ethereal Plane, or vice versa. Any equipment it is wearing or carrying shifts with it. A creature grappled by the phase giant doesn’t shift with it, and the grapple ends if the phase giant shifts while grappling a creature.

Actions

Multiattack. The giant makes two attacks with its spiked fists. If both attacks hit a Large or smaller target, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) piercing damage as the giant impales the target on its body spikes.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Spiked Fist. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). The phase giant has two fists, each of which can grapple only one target.

Phase Giant

Not yet described

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