Pocket Ancient Red Dragon
xandrakeart
(450 XP)
Robinloft Estimated
CR
2
Armor Class
15 (natural armor)
Hit Points
10 (3d4+3)
Speed
40 ft., climb 40 ft., fly 80 ft.
STR
15
(+2)
DEX
10
(+0)
CON
12
(+1)
INT
18
(+4)
WIS
15
(+2)
CHA
23
(+6)
Saving Throws
Dex +2, Con +3, Wis +4, Cha +8
Skills
Perception +6, Stealth +2
Damage Immunities
fire
Senses
blindsight 60 ft., darkvision 120 ft., passive Perception 16
Languages
Common, Draconic
Environments
Legendary Resistance (3/Day).
If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 14 (4d6) fire damage.
Claw.
Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Tail.
Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Fire Breath (Recharge 5–6).
The dragon exhales fire in a 10-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.
Legendary Actions
The dragon can take 3 legendary actions
choosing from the options below.
Only one legendary action option can be used at a time
and only at the end of another creature's turn.
The dragon regains spent legendary actions
at the start of its turn.
Detect.
The dragon makes a Wisdom (Perception) check.
Tail Attack.
The dragon makes a tail attack.
Pocket Ancient Red Dragon
Not yet described
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