Illustration Xan Drake

Pocket Ancient Red Dragon

xandrakeart
Challenge 2
(450 XP)
Robinloft Estimated CR 2
Tiny dragon, chaotic evil
Armor Class 15 (natural armor)
Hit Points 10 (3d4+3)
Speed 40 ft., climb 40 ft., fly 80 ft.
STR
15 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
18 (+4)
WIS
15 (+2)
CHA
23 (+6)
Saving Throws Dex +2, Con +3, Wis +4, Cha +8
Skills Perception +6, Stealth +2
Damage Immunities fire
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 16
Languages Common, Draconic
Environments
Legendary Resistance (3/Day).

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 14 (4d6) fire damage.
Claw. Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Tail. Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Fire Breath (Recharge 5–6).

The dragon exhales fire in a 10-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.

Pocket Ancient Red Dragon

Not yet described

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