Illustration Xan Drake

Priest

System Reference Document 5.1
Challenge 2
(450 XP)
Robinloft Estimated CR 2
Medium humanoid (any race), any alignment (allegedly)
Armor Class 13 (chain shirt)
Hit Points 27 (5d8+5)
Speed 25 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
16 (+3)
CHA
13 (+1)
Saving Throws
Skills Medicine +7, Persuasion +3, Religion +5
Senses passive Perception 13
Languages any two languages
Environments urban
Divine Eminence.

As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): cure wounds, guiding bolt, sanctuary
2nd level (3 slots): lesser restoration, spiritual weapon
3rd level (2 slots): dispel magic, spirit guardians

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Priest

Not yet described

Known Relationships

Duplication and Templates

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