Ratfolk Rogue
Tome of Beasts
(200 XP)
Robinloft Estimated
CR
1
Armor Class
15 (studded leather)
Hit Points
18 (4d6+4)
Speed
25 ft., swim 10 ft.
STR
7
(-2)
DEX
16
(+3)
CON
12
(+1)
INT
14
(+2)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
—
Skills
Acrobatics +5, Perception +2, Stealth +7
Senses
darkvision 60 ft., passive Perception 12
Languages
Common, Thieves Cant
Environments
Cunning Action.
A ratfolk rogue can use a bonus action to Dash, Disengage, or Hide.
Nimbleness.
A ratfolk rogue can move through the space of any creature size Medium or larger.
Pack Tactics.
A ratfolk rogue has advantage on its attack roll against a creature if at least one of the ratfolk’s allies is within 5 feet of the creature and the ally is capable of attacking.
Sneak Attack (1/Turn).
A ratfolk rogue deals an extra 3 (1d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of one of its allies that isn’t incapacitated and the rogue doesn’t have disadvantage on the attack roll.
Actions
Rat Dagger Flurry.
Ranged Weapon Attack: +5 to hit, range 20/60 ft., up to three targets. Hit: 5 (1d4 + 3) piercing damage.
Dagger.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Light Crossbow.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Ratfolk Rogue
Not yet described
Duplication and Templates
Want to make a new design starting from 'Ratfolk Rogue'? Want to apply a template?