Rimewing
Creature Codex
(50 XP)
Robinloft Estimated
CR
1/4
Armor Class
12
Hit Points
22 (5d6+5)
Speed
25 ft., fly 30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
10
(+0)
CHA
7
(-2)
Saving Throws
—
Skills
Perception +2, Stealth +4
Damage Immunities
cold
Senses
darkvision 60 ft., passive Perception 12
Languages
—
Environments
Antennae.
The giant moth has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Proboscis.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Frosted Wings (1/Day).
A 20-foot radius cloud of colorful ice crystals extends from the rimewing. Each creature in that area must succeed on a DC 10 Wisdom saving throw or be charmed by the rimewing for 1 minute. While charmed by the rimewing, a creature is incapacitated and must move up to its speed toward the rimewing at the start of its turn, stopping when it is 5 feet away. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Rimewing
Not yet described
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