Illustration Xan Drake

Salamander

System Reference Document 5.1
Challenge 5
(1,800 XP)
Robinloft Estimated CR 5
Large elemental, neutral evil
Armor Class 15 (natural armor)
Hit Points 90 (12d10+24)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws
Skills
Damage Vulnerabilities cold
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 10
Languages Primordial (Ignan)
Environments underdark
Heated Body.

A creature that touches the salamander or hits it with a melee attack while within 5 ft. of it takes 7 (2d6) fire damage.

Heated Weapons.

Any metal melee weapon the salamander wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).

Actions

Multiattack. The salamander makes two attacks: one with its spear and one with its tail.
Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can’t make tail attacks against other targets.
Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Salamanders

“In the smoldering heart of volcanic caverns and other molten realms, a silhouette dances amid the flames. As embers swirl and fires roar, the Salamander emerges, a sentinel of flame.”

Salamanders are beings forged from the essence of fire and elemental might—creatures of passion, power, and pride.

Flame-Forged Physique. Salamanders are serpentine beings, their bodies a meld of molten metal and fiery flesh. Their muscular, snakelike tails flicker with flames, their humanoid arms brandish weapons, and their reptilian heads bear eyes that smolder like burning coals.

Temperamental Terrors. Like the fires they command, salamanders are volatile. They value strength and honor, often challenging others to duels. However, when disrespected or threatened, their fiery fury knows no bounds.

Guardians of the Forge. As blacksmithing savants, salamanders craft weapons infused with the essence of flame itself. Some salamanders are bound to sacred forges and fiery sanctuaries. Disturbing these places is sure to stoke the wrath of these incandescent sentinels.

Salamander

Not yet described

Known Relationships

Associations

Enemies

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