Sathaq Worm
The sathaq worms’ presence induces pain in creatures native to the Material Plane. Any creature that starts its turn within 30 feet of the sathaq worm must make a DC 17 Fortitude saving throw. On a failed save, the creature is poisoned until the start of its next turn. If a creature’s saving throw succeeds, it is immune to the sathaq worm’s Agonizing Aura for the next 24 hours.
The sathaq worm can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn’t disturb the material it moves through.
The sathaq worm’s stealth bonus is increased to +6 in sand, mud, or dirt.
The sathaq worm deals double damage to objects and structures.
Actions
Sathaq Worm
Not yet described
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