Illustration Xan Drake

Satyr Sailor

horatio.fairburn
Challenge 1/2
(100 XP)
Robinloft Estimated CR 1
Medium fey, chaotic neutral
Armor Class 15 (studded leather)
Hit Points 38 (7d8+7)
Speed 40 ft.
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws
Skills Intimidation +4, Perception +2, Performance +6, Survival +2
Senses passive Perception 12
Languages Common, Primordial (Aquan), Sylvan
Environments coastal
Magic Resistance.

The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Net. Ranged Weapon Attack: +5 to hit, range 5/15 ft., one Large or smaller creature. Hit: The target is restrained. A creature can use its action to make a DC 10 Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 10) frees the target without harming it and destroys the net.
Variant: Panpipes.

Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.

Satyr Sailor

Not yet described

Duplication and Templates

Satyr Sailor (horatio.fairburn) has been modified from other monsters.

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