Satyr
System Reference Document 5.1
(100 XP)
Robinloft Estimated
CR
1/2
Armor Class
14 (leather armor)
Hit Points
31 (7d8)
Speed
40 ft.
STR
12
(+1)
DEX
16
(+3)
CON
11
(+0)
INT
12
(+1)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
—
Skills
Perception +2, Performance +6, Stealth +5
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
Environments
forest
Magic Resistance.
The satyr has advantage on saving throws against spells and other magical effects.
Actions
Ram.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Shortbow.
Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Variant: Panpipes.
Gentle Lullaby. The creature falls asleep and is unconscious for 1 minute. The effect ends if the creature takes damage or if someone takes an action to shake the creature awake.
Satyr
Not yet described
Known Relationships
Duplication and Templates
Want to make a new design starting from 'Satyr'? Want to apply a template?