Scorpion Cultist
Tome of Beasts
(100 XP)
Robinloft Estimated
CR
1/2
Armor Class
12
Hit Points
19 (3d8+6)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
10
(+0)
WIS
13
(+1)
CHA
10
(+0)
Saving Throws
—
Skills
Deception +2, Perception +3, Stealth +4
Damage Resistances
poison
Senses
passive Perception 13
Languages
Common
Environments
Keen Senses.
The scorpion cultist has advantage on Wisdom (Perception) checks.
Actions
Multiattack.
The scorpion cultist makes two melee attacks or two ranged attacks.
Scimitar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) poison damage.
Sling.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Scorpion Cultist
Not yet described
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