Scout
System Reference Document 5.1
(100 XP)
Robinloft Estimated
CR
1/2
Armor Class
13 (leather armor)
Hit Points
16 (3d8+3)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
—
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Senses
passive Perception 15
Languages
any one language (usually Common)
Environments
arctic, coastal, desert, forest, grassland, hill, mountain, swamp, underdark
Keen Hearing and Sight.
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack.
The scout makes two melee attacks or two ranged attacks.
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow.
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Scout
Not yet described
Duplication and Templates
Want to make a new design starting from 'Scout'? Want to apply a template?