Illustration Jemma Wright

Screech Beast

mmmmatt
Challenge 10
(5,900 XP)
Robinloft Estimated CR 9
Large monstrosity, unaligned
Armor Class 17 (natural armor)
Hit Points 204 (24d10+72)
Speed 50 ft.
STR
18 (+4)
DEX
18 (+4)
CON
17 (+3)
INT
8 (-1)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws Str +8, Dex +8
Skills Perception +7, Stealth +8
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses passive Perception 17
Languages
Environments forest, mountain, swamp
Gliding.

The screech beast uses their vestigial wings to glide at a ratio of 2 feet horizontally for every 1 foot vertically. While gliding, the screech beast cannot take any other action, and does not suffer damage from falling. The screech beast has a gliding speed of 30ft.

Keen Hearing and Sight.

The screech beast has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Pack Tactics.

The screech beast has advantage on an attack roll against a creature if at least one of the screech beast’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Pounce.

If the screech beast moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the screech beast can make one beak attack against it as a bonus action.

Protective Down.

The screech beast is immune to negative effects as if it could not hear them.

Run-by.

The screech beast doesn’t provoke an opportunity attack when it moves out of an enemy’s reach.

Actions

Multiattack. The screech beast makes two attacks: two with its claws
Beak. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Debilitating Screech (Recharge 4–6).

The screech beast releases a piercing screech. This screech has no effects on constructs. All other creatures within 40 feet that can hear it must succeed on a DC 16 Constitution Saving throw or, the creature is deafened for 1d4 hours and the creature is Stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Screech Beast

Not yet described

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