Illustration Xan Drake

Shadow Fey Enchantress

Tome of Beasts
Challenge 7
(2,900 XP)
Robinloft Estimated CR 7
Medium humanoid (shadow fey), lawful evil (allegedly)
Armor Class 16 (breastplate)
Hit Points 123 (19d8+38)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
17 (+3)
CHA
18 (+4)
Saving Throws Dex +5, Wis +6, Cha +7
Skills Arcana +4, Deception +7, Perception +6, Persuasion +7, Stealth +5
Senses darkvision 60 ft., passive Perception 16
Languages Common, Elvish, Umbral
Environments
Fey Ancestry.

The shadow fey has advantage on saving throws against being charmed, and magic can’t put her to sleep.

Sunlight Sensitivity.

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness.

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Innate Spellcasting. The shadow fey enchantress's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
Spellcasting. The shadow fey enchantress is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It has the following bard spells prepared:
Cantrips (at will):
1st level (4 slots): bane, charm person, faerie fire
2nd level (3 slots): enthrall, hold person
3rd level (3 slots): fear, hypnotic pattern

Actions

Multiattack. The shadow fey makes two rapier attacks.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 17 (5d6) psychic damage.
Beguiling Whispers (Recharge 5–6).

The shadow fey speaks sweet words to a creature she can see within 60 feet, that can hear the enchantress. The creature must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute. While charmed in this way, the creature has disadvantage on Wisdom and Charisma saving throws made to resist spells cast by the enchantress.

Leadership (Recharges after a Short or Long Rest).

The enchantress can utter a special command or warning to a creature she can see within 30 feet of her. The creature must not be hostile to the enchantress and it must be able to hear (the command is inaudible to all but the target creature). For 1 minute, the creature adds a d4 to its attack rolls and saving throws. A creature can benefit from only one enchantress’s Leadership at a time. This effect ends if the enchantress is incapacitated.

Shadow Fey Enchantress

Not yet described

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