Illustration Xan Drake

Shadow Fey Guardian

Tome of Beasts
Challenge 4
(1,100 XP)
Robinloft Estimated CR 4
Large humanoid (elf), neutral evil (allegedly)
Armor Class 15 (chain shirt)
Hit Points 110 (13d10+39)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws Str +6, Con +5
Skills Athletics +6, Perception +4
Condition Immunities charmed, frightened
Senses darkvision 60 ft., passive Perception 14
Languages Common, Elvish, Umbral
Environments
Fey Ancestry.

The shadow fey guardian has advantage on saving throws against being charmed, and magic can’t put it to sleep

Shadow’s Vigil.

The shadow fey has advantage on Wisdom (Perception) checks, and magical darkness does not inhibit its darkvision.

Sunlight Sensitivity.

While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness.

The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Innate Spellcasting (1/Day). The shadow fey guardian can innately cast misty step, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Multiattack. The shadow fey makes two pike attacks.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Reactions

Protect. The shadow fey guardian imposes disadvantage on an attack roll against an ally within 5 feet. The guardian must be wielding a melee weapon to use this reaction.

Shadow Fey Guardian

Not yet described

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