Shadow Skeleton
Creature Codex
(450 XP)
Robinloft Estimated
CR
3
Armor Class
13
Hit Points
52 (8d8+16)
Speed
30 ft., swim 40 ft.
STR
10
(+0)
DEX
16
(+3)
CON
15
(+2)
INT
9
(-1)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
—
Skills
—
Damage Resistances
piercing, slashing, fire
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands all languages it knew in life but can't speak
Environments
Actions
Multiattack.
The shadow skeleton makes two scimitar attacks.
Finger Darts.
Ranged Weapon Attack: +5 to hit, range 15/30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute. While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.
Scimitar.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Shadow Skeleton
Not yet described
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