Illus. Horatio Fairburn via Artbreeder

Skari

horatio.fairburn
Challenge 5
(1,800 XP)
Robinloft Estimated CR 5
Large giant, chaotic evil
Armor Class 15 (natural armor)
Hit Points 84 (8d10+40)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
7 (-2)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Giant
Environments arctic, forest, hill, mountain, swamp, underdark
Clockwork Amulet.

When Skari makes an attack roll while wearing this clockwork amulet, it can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

Flower Crown.

Skari can give a creature one of the flowers off its crown. The flower wilts after 1d4 days. Until then, while the creature carries the flower, Skari treats that creature as if it had cast Hunter’s Mark on it, and automatically locates the creature if they are within 100 feet and Skari is capable of smelling.

Additionally, before the flower wilts, the creature carrying it can crush the flower to release its scent, destroying the flower and summoning Skari to that location within 1d6 rounds. Skari acts independently and is not under that creature’s control.

Keen Smell.

The troll has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration.

The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn’t function at the start of the troll’s next turn. The troll dies only if it starts its turn with 0 hit points and doesn’t regenerate.

Actions

Multiattack. Skari makes three attacks: one with its bite and two with its claws. It can replace an attack with a halberd.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Halberd. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage (Actually part of a wrought-iron gate).

Variants

Variant: Loathsome Limbs.

Whenever the troll takes at least 15 slashing damage at one time, roll a d20 to determine what else happens to it:

1-10: Nothing else happens.
11-14: One leg is severed from the troll if it has any legs left.
15- 18: One arm is severed from the troll if it has any arms left.
19-20: The troll is decapitated, but the troll dies only if it can’t regenerate. If it dies, so does the severed head.

If the troll finishes a short or long rest without reattaching a severed limb or head, the part regrows. At that point, the severed part dies. Until then, a severed part acts on the troll’s initiative and has its own action and movement. A severed part has AC 13, 10 hit points, and the troll’s Regeneration trait.
A severed leg is unable to attack and has a speed of 5 feet.
A severed arm has a speed of 5 feet and can make one claw attack on its turn, with disadvantage on the attack roll unless the troll can see the arm and its target. Each time the troll loses an arm, it loses a claw attack.
If its head is severed, the troll loses its bite attack and its body is blinded unless the head can see it. The severed head has a speed of 0 feet and the troll’s Keen Smell trait. It can make a bite attack but only against a target in its space.
The troll’s speed is halved if it’s missing a leg. If it loses both legs, it falls prone. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0, and it can’t benefit from bonuses to speed.

Skari

Not yet described

Duplication and Templates

Skari (horatio.fairburn) has been modified from other monsters.

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