Illustration Xan Drake

Spawn Of Arbeyach

Tome of Beasts
Challenge 5
(1,800 XP)
Robinloft Estimated CR 5
Medium fiend (devil), lawful evil
Armor Class 17 (natural armor)
Hit Points 78 (12d8+24)
Speed 40 ft., climb 20 ft.
STR
18 (+4)
DEX
15 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws Wis +4
Skills Perception +4, Stealth +5
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 14
Languages Infernal
Environments
Hive Mind.

Spawn of Arbeyach share a bond with other members of their hive that enhances their hive mates’ perception. As long as a spawn is within 60 feet of at least one hive mate, it has advantage on initiative rolls and Wisdom (Perception) checks. If one spawn is aware of a particular danger, all others in the hive are, too. No spawn in a hive mind is surprised at the beginning of an encounter unless all of them are.

Innate Spellcasting (1/Day). The spawn can innately cast conjure animals, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Multiattack. A Spawn of Arbeyach makes one bite attack and two stinger attacks.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 4 (1d8) poison damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 9 (2d8) poison damage. If the target is a creature, it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spawn Of Arbeyach

Not yet described

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