Storm Giant
The giant can breathe air and water.
Actions
The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
Giants
Giants are named by our people for their size, but they also loom large in history, myth, and legend. In appearance, they are not unlike humanoids, but are of much greater height and mass, with strength to match.
The giants are remnants of a bygone age before humanity, ruling great kingdoms the grandeur and majesty of which we can only dream. Many cultures tell legends of an age of giants before other folks arrived—a time of primal wars between the giants and the even more ancient dragons. To this day, a tense territorialism still exists between giants and dragonkind. When violence erupts, even great warriors flee and cower.
Today, the giants are scattered, largely living in small groups or alone. They are divided into several genera with characteristic adaptations to their environs. What they name themselves, we don’t have the facility of tongue to share, but our people call them cloud giants, fire giants, frost giants, hill giants, stone giants, storm giants, and the like.
Storm Giant
Not yet described
Known Relationships
Duplication and Templates
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