Tiger
System Reference Document 5.1
(200 XP)
Robinloft Estimated
CR
1
Armor Class
12
Hit Points
37 (5d10+10)
Speed
40 ft.
STR
17
(+3)
DEX
15
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
—
Skills
Perception +3, Stealth +6
Senses
darkvision 60 ft., passive Perception 13
Languages
—
Environments
Keen Smell.
The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce.
If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Tiger
Not yet described
Duplication and Templates
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