Illustration Xan Drake

Lilith, Town Guard

horatio.fairburn
Challenge 1/8
(25 XP)
Robinloft Estimated CR 1
Medium humanoid (human), any alignment (allegedly)
Armor Class 20 (plate, shield)
Hit Points 22 (4d8+4)
Speed 20 ft.
STR
14 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws Str +4
Skills Athletics +4, Intimidation +2, Perception +3
Senses passive Perception 13
Languages Common
Environments coastal, desert, forest, grassland, hill, mountain, urban

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Second Wind (Recharges after a Short or Long Rest).

As a bonus action on its turn, Lilith regains hit points equal to 1d10 + 1/8.

Reactions

Defender. Lilith can impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn’t Lilith, provided it can see the attacker.

Lilith, Town Guard

Not yet described

Duplication and Templates

Lilith, Town Guard (horatio.fairburn) has been modified from other monsters.

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