Vanquished Defender
Najx666
(200 XP)
Robinloft Estimated
CR
1
Armor Class
15 (natural armor)
Hit Points
28 (3d10+12)
Speed
20 ft.
STR
14
(+2)
DEX
10
(+0)
CON
18
(+4)
INT
9
(-1)
WIS
16
(+3)
CHA
4
(-3)
Saving Throws
Con +6
Skills
Athletics +4
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
lightning
Condition Immunities
frightened
Senses
darkvision 60 ft., passive Perception 13
Languages
Abyssal
Environments
Dark Surge.
The defender can activate the dark blood in it’s body, allowing it an extra action or bonus action on it’s turn. Once the action is completed, the defender takes 5 (2d4) poison damage from the blood’s corruptive nature. The defender can’t use this ability again until it has completed a short or long rest.
Innate Spellcasting (1/Day).
The vanquished defender can innately cast
shield,
requiring no material components.
Its innate spellcasting ability is Wisdom.
Actions
Slam.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 2 (1d4) lightning damage.
Reactions
Dark Hide.
When the defender is hit with an attack that requires a roll, it can use its reaction to gain 3 (1d6) THP. If the attack is a critical hit, the defender gains an additional 3 (1d6) THP.
Vanquished Defender
Not yet described
Duplication and Templates
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