Vanquished Sorceress
Najx666
(1,800 XP)
Robinloft Estimated
CR
5
Armor Class
15 (natural armor)
Hit Points
52 (8d8+16)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
14
(+2)
WIS
14
(+2)
CHA
20
(+5)
Saving Throws
—
Skills
—
Damage Immunities
lightning, necrotic
Condition Immunities
frightened
Senses
darkvision 60 ft., passive Perception 12
Languages
—
Environments
Dark Surge.
The sorceress can activate the dark blood in it’s body, allowing it an extra action or bonus action on it’s turn. Once the action is completed, the sorceress takes 5 (2d4) poison damage from the blood’s corruptive nature. The sorceress can’t use this ability again until it has completed a short or long rest.
Devil’s Sight.
Magical Darkness doesn’t impede the sorceress’s Darkvision.
Innate Spellcasting (1/Day).
The orc can innately cast
darkness,
requiring no material components.
Its innate spellcasting ability is Charisma.
Spellcasting.
The orc is an 8th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It has the following warlock spells prepared:
Cantrips (at will):
eldritch blast
1st level (1 slot):
silent image
2nd level (1 slot):
misty step
3rd level (1 slot):
fear,
hypnotic pattern,
vampiric touch
4th level (2 slots):
Actions
Quarterstaff.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands, plus 2 (1d4) lightning damage.
Reactions
Dark Warp.
When the sorceress is hit with an attack that requires a roll, it can use its reaction to target any Vanquished within 60 ft of it. That creature teleports to any space within 60 ft of the sorceress.
Vanquished Sorceress
Not yet described
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