Vine Drake
Tome of Beasts 2
(2,900 XP)
Robinloft Estimated
CR
6
Armor Class
16 (natural armor)
Hit Points
105 (14d8+42)
Speed
40 ft., climb 50 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
11
(+0)
WIS
12
(+1)
CHA
14
(+2)
Saving Throws
Con +6, Wis +4
Skills
Athletics +7, Nature +3, Perception +4, Stealth +5
Damage Resistances
bludgeoning, piercing
Senses
darkvision 90 ft., passive Perception 14
Languages
Common, Draconic
Environments
Speak with Plants.
The drake can communicate with plants as if they shared a language.
Thorn Body.
A creature that touches the drake or hits it with a melee attack while within 5 feet of it takes 4 (1d8) piercing damage.
Innate Spellcasting (1/Day).
The vine drake can innately cast
entangle,
requiring no material components.
Its innate spellcasting ability is Charisma.
Actions
Multiattack.
The vine drake can make three attacks: one with its bite, one with its claw, and one with its vine lash.
Bite.
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 8 (1d8 + 4) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Vine Lash.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. The target is grappled (escape DC 15) if it is a Medium or smaller creature. Until this grapple ends, the target is restrained, and the vine drake can’t vine lash another target.
Acid Breath (Recharge 5–6).
The vine drake exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.
Vine Drake
Not yet described
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