Werehyena
Creature Codex
(700 XP)
Robinloft Estimated
CR
3
Armor Class
14 (natural armor) in hyena or hybrid form
Hit Points
58 (9d8+18)
Speed
30 ft.
STR
11
(+0)
DEX
16
(+3)
CON
14
(+2)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Saving Throws
—
Skills
Perception +2, Stealth +5
Damage Immunities
bludgeoning, piercing, and slashing from nonmagical attacks
Senses
passive Perception 12
Languages
Gnoll (can't speak in hyena form)
Environments
Shapechanger.
The werehyena can use its action to polymorph into a hyena-gnoll hybrid or into a hyena, or back into its true gnoll form. Its statistics, other than AC, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Keen Hearing and Smell.
The werehyena has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack (Gnoll or Hybrid form only).
The werehyena makes two attacks: one with its bite and one with its claws or scimitar.
Bite (Hyena or Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. If the target is humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werehyena lycanthropy.
Claws (Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Scimitar (Gnoll or Hybrid Form Only).
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Werehyena
Not yet described
Duplication and Templates
Want to make a new design starting from 'Werehyena'? Want to apply a template?