Illustration Xan Drake

Weretiger

System Reference Document 5.1
Challenge 4
(1,100 XP)
Robinloft Estimated CR 4
Medium humanoid (human, shapechanger), neutral (allegedly)
Armor Class 12
Hit Points 120 (16d8+48)
Speed 30 ft. (40 ft. in tiger form)
STR
17 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws
Skills Perception +5, Stealth +4
Damage Immunities bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons
Senses darkvision 60 ft., passive Perception 15
Languages Common (can't speak in tiger form)
Environments desert, forest, grassland
Shapechanger.

The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Keen Hearing and Smell.

The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pounce (Tiger or Hybrid Form Only).

If the weretiger moves at least 15 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the weretiger can make one bite attack against it as a bonus action.

Actions

Multiattack (Humanoid or Hybrid form only). In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
Bite (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or be cursed with weretiger lycanthropy.
Claw (Tiger or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Scimitar (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Longbow (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Lycanthropes

A lycanthrope is an accursed humanoid that can transform into a beast. These shapeshifters haunt the dark stories people tell to scare children. Most have heard tales of werewolves, but lycanthropes can come in any beast form: bears, boars, giant rats, and others. Some seem to be able to shift freely between their animal and their humanoid forms or even to a sort of hybrid. Others appear to be afflicted with their beastly form only when the moon is full. This curse is known to be contagious, so anyone bitten by such a creature should seek the help of powerful healers.

Weretiger

Not yet described

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