Illustration photo

Wolverine

Robin
Challenge 1/4
(50 XP)
Robinloft Estimated CR 1/4
Small beast, unaligned
Armor Class 13 (natural armor)
Hit Points 19 (3d6+9)
Speed 30 ft., burrow 5 ft., climb 10 ft.
STR
12 (+1)
DEX
13 (+1)
CON
17 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws
Skills Survival +3
Senses passive Perception 11
Languages
Environments arctic, forest, mountain
Keen Smell.

The wolverine has advantage on Wisdom (Perception) checks that rely on smell.

Rampage.

When the wolverine reduces a creature to 0 hit points with a melee attack on its turn, the wolverine can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack. The wolverine makes one bite attack and one claws attack.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Wolverine

This brown-furred beast, looking like a cross between a small bear and a badger, trots confidently through the terrain, apparently unafraid and unfazed by your presence.

The wolverine is a scrappy and fearless hunter and scavenger. They are larger, better hunters, and more aggressive than their badger and weasel cousins. They have a thick hide and dark oily fur to keep them warm in cold environments. Wolverines search for food with their excellent sense of smell. They repel competition with aggressive posturing and a very strong, unpleasant scent that they excrete.

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