Illustration Xan Drake

Yavalnoi

Tome of Beasts 2
Challenge 6
(2,300 XP)
Robinloft Estimated CR 6
Large aberration, chaotic evil
Armor Class 16 (natural armor)
Hit Points 126 (12d10+60)
Speed 10 ft., swim 40 ft.
STR
17 (+3)
DEX
14 (+2)
CON
20 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws Con +8, Wis +6
Skills Perception +6
Damage Resistances cold
Senses darkvision 90 ft., passive Perception 16
Languages Primordial, Primordial (Aquan)
Environments
Water Breathing.

The yavalnoi can breathe only underwater.

Innate Spellcasting. The yavalnoi's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Actions

Multiattack. The yavalnoi makes three attacks: one with its bite, one with its claw, and one with its tail.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Call of the Deep (1/Day).

The yavalnoi magically calls 2d4 giant crabs or 1 giant octopus. The called creatures arrive in 1d4 rounds, acting as allies of the yavalnoi and obeying its spoken commands. The beasts remain for 1 hour, until the yavalnoi dies, or until the yavalnoi dismisses them as a bonus action.

Luminous Burst (Recharge 5–6).

The anchor-shaped organ atop the yavalnoi’s head emits a burst of blue light. Each hostile creature within 30 feet of the yavalnoi must succeed on a DC 15 Wisdom saving throw or be outlined in blue light for 1 minute. While outlined in blue light, a creature can’t breathe underwater. This effect dispels spells such as water breathing and temporarily suppresses water breathing granted through magic items or a creature’s natural physiology. In addition, the yavalnoi and creatures friendly to the yavalnoi have advantage on attack rolls against creatures outlined in blue light. A creature outlined in blue light can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Yavalnoi

Not yet described

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