Amar
Amar has proficiency with cook’s utensils.
As part of a short rest, Amar can cook special food, provided yet has ingredients and cook’s utensils on hand. It can prepare enough of this food for a number of creatures equal to 4 + your proficiency bonus. At the end of the short rest, any creature who eats the food and spends one or more Hit Dice to regain hit points regains an extra 1d8 hit points.
With one hour of work or when it finishes a long rest, Amar can cook 3 treats. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain 3 temporary hit points.
You can use an action to remove the stopper and speak one of three Command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The Water stops pouring out at the start of your next turn. Choose from the following options:
• “Stream” produces 1 gallon of water.
• “Fountain” produces 5 gallons of water.
• “Geyser” (see actions below)
Actions
Amar
Not yet described
Duplication and Templates
Amar (horatio.fairburn) has been modified from other monsters.
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