Illustration Xan Drake

Feyshade

horatio.fairburn
Challenge 4
(1,100 XP)
Robinloft Estimated CR 4
Medium fey, unaligned
Armor Class 13
Hit Points 66 (12d8+12)
Speed 30 ft., fly 30 ft.
STR
1 (-5)
DEX
17 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws Dex +5, Cha +4
Skills Stealth +7
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 120 ft., passive Perception 12
Languages Common, Sylvan
Environments
Incorporeal Movement.

The feyshade can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Light Sensitivity.

While in bright light, the feyshade has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Shadow Stealth.

While in dim light or darkness, the feyshade can take the Hide action as a bonus action.

Shadowy Nature.

A feyshade doesn’t require air, food, drink, or sleep.

Innate Spellcasting. The feyshade's innate spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: locate creature

Actions

Memory Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) psychic damage, or if the feyshade had advantage on the attack roll, 17 (4d6 + 3) psychic damage.

Feyshade

Sometimes, various fey will kidnap a child and swap them with another fey, to be raised in the child’s place. While reasons for this exchange can vary, if the deception is not discovered the original child may grow up in the Feywilds. Humanoids can find this life to be difficult, feeling out of place in a strange and hostile world. An adult who learns of their stolen life on the Material Plane may try to force themselves back there through sheer force of will. Those that succeed become Feyshades, half-real creatures stuck between the planes, constantly searching for the fey that replaced them.

A Feyshade will use its Locate Creature ability to seek out their false-self. Should it find the creature, it will attempt to literally take the creature’s life, draining the memories and trying to become who they should have been all along. Should the creature die from the Memory Drain ability, the Feyshade claims the creature’s body and memories for its own, though it retains the personality it developed and memories of its time in the Feywild.

Duplication and Templates

Feyshade (horatio.fairburn) has been modified from other monsters.

Want to make a new design starting from 'Feyshade'? Want to apply a template?