Illustration Xan Drake

Flying Crossbow

horatio.fairburn
Challenge 1/2
(100 XP)
Robinloft Estimated CR 1
Small construct, unaligned
Armor Class 17 (natural armor)
Hit Points 24 (7d6)
Speed 0 ft., fly 50 ft. (hover)
STR
12 (+1)
DEX
15 (+2)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws Dex +4
Skills
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages
Environments
Antimagic Susceptibility.

The crossbow is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the crossbow must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the crossbow remains motionless and isn’t flying, it is indistinguishable from a normal crossbow.

Actions

Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

Animated Objects

Through the use of powerful magic, otherwise mundane objects, such as a broomstick, kettle, rug, or even a weapon or suit of armor, can be turned into a kind of primitive creature. An animated object is able to move, perceive, and even attack.

Flying Crossbow

Not yet described

Duplication and Templates

Flying Crossbow (horatio.fairburn) has been modified from other monsters.

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