Illustration Xan Drake

Flying Hat

horatio.fairburn
Challenge 0
(10 XP)
Robinloft Estimated CR 0
Tiny construct, unaligned
Armor Class 13 (natural armor)
Hit Points 2 (1d4)
Speed 0 ft., fly 50 ft. (hover)
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws Dex +4
Skills Perception +4
Damage Vulnerabilities slashing
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages
Environments
Antimagic Susceptibility.

The hat is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the hat must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the hat remains motionless and isn’t flying, it is indistinguishable from a normal hat, or may be identified as a hat of Blindsight.

Helping Headpeice.

Anyone wearing the hat can use the hat’s Perception instead of its own, effectively gaining the hat’s blindsight. The hat can revoke this help as a free action.

Actions

Pull Down. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature. Hit: On a hit, the creature is blinded. A creature can use its action to make a DC 10 Strength check, ending the condition on itself or another creature within its reach on a success.

Animated Objects

Through the use of powerful magic, otherwise mundane objects, such as a broomstick, kettle, rug, or even a weapon or suit of armor, can be turned into a kind of primitive creature. An animated object is able to move, perceive, and even attack.

Flying Hat

Not yet described

Duplication and Templates

Flying Hat (horatio.fairburn) has been modified from other monsters.

Want to make a new design starting from 'Flying Hat'? Want to apply a template?