Flying Net
horatio.fairburn
(50 XP)
Robinloft Estimated
CR
1/4
Armor Class
13 (natural armor)
Hit Points
22 (5d8)
Speed
0 ft., fly 50 ft. (hover)
STR
12
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
5
(-3)
CHA
1
(-5)
Saving Throws
Dex +4
Skills
—
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages
—
Environments
Antimagic Susceptibility.
The net is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the net must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
False Appearance.
While the net remains motionless and isn’t flying, it is indistinguishable from a normal net.
Actions
Net.
Ranged Weapon Attack: +4 to hit, range 5/15 ft., one Large or smaller creature. Hit: The target is restrained. A creature can use its action to make a DC 11 Strength check to free itself or another creature in a net, ending the effect on a success. Dealing 5 slashing damage to the net (AC 13) frees the target without harming it.
Animated Objects
Through the use of powerful magic, otherwise mundane objects, such as a broomstick, kettle, rug, or even a weapon or suit of armor, can be turned into a kind of primitive creature. An animated object is able to move, perceive, and even attack.
Flying Net
Not yet described
Duplication and Templates
Flying Net (horatio.fairburn) has been modified from other monsters.
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