Illustration Xan Drake

Ogre Zombie

System Reference Document 5.1
Challenge 2
(450 XP)
Robinloft Estimated CR 2
Large undead, neutral evil
Armor Class 8
Hit Points 85 (9d10+36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws Wis +0
Skills
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands Common and Giant but can't speak
Environments
Undead Fortitude.

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Zombies

A zombie is a corpse reanimated by contemptible magic. Drawn from the grave or the battlefield, these undead often appear in tattered apparel with bodies half-decayed and dripping with worm-ridden filth. Zombies walk with a shambling gait with mindless persistence. While their movements are awkward, they are physically powerful. A foul stench of decay hangs heavy in the air around them.

Ogre Zombie

Not yet described

Known Relationships

Associations

Duplication and Templates

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