Ogre Zombie
System Reference Document 5.1
(450 XP)
Robinloft Estimated
CR
2
Armor Class
8
Hit Points
85 (9d10+36)
Speed
30 ft.
STR
19
(+4)
DEX
6
(-2)
CON
18
(+4)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
Wis +0
Skills
—
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands Common and Giant but can't speak
Environments
Undead Fortitude.
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Morningstar.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Zombies
A zombie is a corpse reanimated by contemptible magic. Drawn from the grave or the battlefield, these undead often appear in tattered apparel with bodies half-decayed and dripping with worm-ridden filth. Zombies walk with a shambling gait with mindless persistence. While their movements are awkward, they are physically powerful. A foul stench of decay hangs heavy in the air around them.
Ogre Zombie
Not yet described
Known Relationships
Duplication and Templates
Want to make a new design starting from 'Ogre Zombie'? Want to apply a template?