Pirate Captain Skeleton
horatio.fairburn
(700 XP)
Robinloft Estimated
CR
3
Armor Class
15 (studded leather)
Hit Points
65 (10d8+20)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
Str +4, Dex +5, Wis +1
Skills
—
Damage Vulnerabilities
bludgeoning
Damage Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 9
Languages
understands the languages it knew in life but can't speak
Environments
coastal, urban
Actions
Multiattack.
The skeleton makes three melee attacks: two with its scimitar and one with its hook.
Hook.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature and the skeleton doesn’t have any other creature grappled.
Scimitar.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reactions
Parry.
The skeleton adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Pirate Captain Skeleton
Not yet described
Duplication and Templates
Pirate Captain Skeleton (horatio.fairburn) has been modified from other monsters.
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