Pirate Captain
horatio.fairburn
(700 XP)
Robinloft Estimated
CR
3
Armor Class
15 (studded leather)
Hit Points
65 (10d8+20)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving Throws
Str +4, Dex +5, Wis +2
Skills
Athletics +4, Perception +2
Senses
passive Perception 12
Languages
common
Environments
coastal, urban
Actions
Multiattack.
The captain makes two melee attacks: one with its scimitar and one with its hook.
Hook.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target is grappled (escape DC 14) if it is a Medium or smaller creature and the captain doesn’t have any other creature grappled.
Scimitar.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Reactions
Fierce Words.
Whenever a friendly creature within 30 feet of the captain that can hear it misses with an attack, the
captain can yell perilous threats to allow that creature to reroll the attack roll.
Parry.
The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
Pirate Captain
Not yet described
Duplication and Templates
Pirate Captain (horatio.fairburn) has been modified from other monsters.
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