Xorn
System Reference Document 5.1
(1,800 XP)
Robinloft Estimated
CR
4
Armor Class
19 (natural armor)
Hit Points
73 (7d8+42)
Speed
20 ft., burrow 20 ft.
STR
17
(+3)
DEX
10
(+0)
CON
22
(+6)
INT
11
(+0)
WIS
10
(+0)
CHA
11
(+0)
Saving Throws
—
Skills
Perception +6, Stealth +3
Damage Resistances
piercing and slashing from nonmagical attacks not made with adamantine weapons
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 16
Languages
Primordial (Terran)
Environments
underdark
Earth Glide.
The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn’t disturb the material it moves through.
Stone Camouflage.
The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Treasure Sense.
The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.
Actions
Multiattack.
The xorn makes three claw attacks and one bite attack.
Bite.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.
Claw.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Xorn
Not yet described
Known Relationships
Duplication and Templates
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