1st-level necromancy
Casting Time: 1 action
Range: 60 feet
Components: V, S, M
Duration: Instantaneous

A ray of green light appears at your fingertip, arcing towards a target within range.

Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn.

(This Open5e spell replaces a like-named non-SRD spell from an official source.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.