Illustration Xan Drake

Animated Coat Tree

horatio.fairburn
Challenge 1/2
(100 XP)
Robinloft Estimated CR 1/2
Medium construct, unaligned
Armor Class 16 (natural armor)
Hit Points 18 (4d8)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
10 (+0)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws Str +4
Skills
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages
Environments
Antimagic Susceptibility.

The coat tree is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the coat tree must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the coat tree remains motionless, it is indistinguishable from a normal coat tree.

Nimble Escape.

The coat tree can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Animated Objects

Through the use of powerful magic, otherwise mundane objects, such as a broomstick, kettle, rug, or even a weapon or suit of armor, can be turned into a kind of primitive creature. An animated object is able to move, perceive, and even attack.

Animated Coat Tree

Not yet described

Duplication and Templates

Animated Coat Tree (horatio.fairburn) has been modified from other monsters.

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