Minotaur Skeleton
If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
Skeletons
A skeleton is a corpse, stripped of the flesh and soft tissues, and raised as an undead creature animated by necromantic magic. Skeletons do not appear to have a will of their own but attack the living in crude imitation. The skeleton of a humanoid is likely to be equipped with a weapon, while a beast raised as a skeleton is likely to attack with a bite or bony claws. They are sometimes encountered as servants of a necromancer, whose simple commands they follow, but are also found in isolation, haunting a crypt, graveyard, or ruin which they defend mindlessly.
Minotaur Skeleton
Not yet described
Known Relationships
Duplication and Templates
Want to make a new design starting from 'Minotaur Skeleton'? Want to apply a template?